BANNERBOUND

Three lanes. Ten mana.
One banner left standing.

A fast tactical card game you can learn in one match and argue about for a season. Five factions, one hundred launch cards, six-minute duels — and a store that only sells cosmetics.

Lane warfare

Units fight the lane in front of them. Position beats raw stats.

30-card warbands

Strict deck rules, live curve stats and shareable deck codes.

Ranked seasons

Climb Wood to Grand Champion with a fresh season track every month.

Earn everything

Every card is craftable. Money only buys banners and boards.

Five factions, five ways to win

Ironclad Legion

Knights, fortress builders and shield bearers who win by refusing to move.

Emberkin

Goblins and fire creatures who solve every problem with an explosion.

Wildbloom

Forest spirits and enormous plants that heal, grow and then flatten you.

Nightveil

Ghosts, thieves and cursed nobles who disrupt, vanish and haunt.

Stormforged

Dwarven engineers and sky pirates chaining relics, draws and lightning.